The MIT Game Lab combines research and education to critically explore the gaming industry and its societal impact. It encourages students to think beyond games…
Posts published in “Video Games”
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A study from Aalto University’s Department of Computer Science reveals concerning data collection practices within online games and highlights players’ misconceptions about privacy. The research…
Screen time refers to the amount of time individuals spend using electronic devices such as smartphones, tablets, and computers. In recent years, the prevalence of…
Video games have become a popular form of entertainment for people of all ages. They can offer a variety of benefits such as improving hand-eye…
Obsessive-compulsive disorder (OCD) is a mental health condition characterized by unwanted and recurring thoughts, impulses, or images (obsessions) that lead to repetitive behaviors or mental…
The study found that the amount of time teenagers spend on screens, including watching videos, playing games, and using social media, does not significantly impact…
According to new research, kids who played video games for three hours per day or more performed better on cognitive skills tests involving impulse control…
According to new research, people that frequently play video games show superior sensorimotor decision-making skills and enhanced activity in key regions of the brain. Research…
An Italian-Swiss team demonstrates children reading skills can be improved through a novel child-friendly action video game. Decoding letters into sound is a key point…
As the latest ‘Call of Duty’ video game is released today, research shows that violent video games do not lead to increased violence. Mass media…
University of Texas at Dallas computer scientists have devised a new weapon against video game players who cheat. The researchers developed their approach for detecting…