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The Paradox of Need: Stanford Scientists Shed New Light on Decision-Making

A Stanford study on mice decision-making reveals that hunger and thirst modulate goals rather than directly influencing choices, highlighting the brain’s role in navigating conflicting needs. Credit: SciTechDaily.com

Making choices can be difficult. We often face dilemmas where selecting one option means missing out on another. This concept applies to everyone, including a hungry mouse, where every bit of food matters. But what if the stakes are higher than just picking between tiny food scraps and a piece of cheese?

Stanford researchers investigated how mice resolve conflicts between basic needs in a study recently published in the journal Nature. They presented mice that were both hungry and thirsty with equal access to food and water and watched to see what happened next.

The behavior of the mice surprised the scientists. Some gravitated first toward water, while others chose food. Then, with seemingly “random” periods of indulgence, they switched back and forth. In their study, PhD candidate Ethan Richman, lead author of the paper, and colleagues in the departments of Biology, Psychiatry and Behavioral Sciences, and Bioengineering explored why. This work builds on years of collaboration between co-senior authors Karl Deisseroth, the D.H. Chen Professor at Stanford Medicine, and Liqun Luo, the Ann and Bill Swindells Professor in the School of Humanities and Sciences, to understand how the brain keeps the body alive.

Buridan’s what?

“There’s this old philosophical quandary called Buridan’s Ass,” explained Richman, “where you have a donkey that is equally hungry and thirsty and equally far from food and water.” The concept was posited by philosophers Aristotle, Jean Buridan, and Baruch Spinoza, in different forms. The question was whether the donkey would choose one need over the other or remain stubbornly in the middle.

But animals are constantly making choices. We must satisfy our needs to maintain homeostasis. Richman and colleagues wanted to know how the brain directs traffic through conflicting signals to flout Buridan. They call their behavioral experiment “Buridan’s Assay.”

If hunger or thirst directly motivated a mouse to eat or drink, it would switch as soon as one need outweighed the other. When needs were equal, the mouse would be stuck. This is not what the researchers observed. “Our data indicate that thirst and hunger don’t act as direct forces on behavior,” said Richman. “Instead, they modulate behavior more indirectly. They’re influencing what we think of as the current goal of the mouse.”

A mouse’s goal

We often think of choices as a decisive moment. The researchers wanted to understand when and where choices between food and water originate in the brain. Using recent advances in recording technology, they monitored activity from individual neurons spread across the mouse brain.

To their surprise, neuron activity patterns throughout the brain predicted the mouse’s choice, even before it was presented with options. “Instead of a single moment of choice, the mouse’s brain is constantly broadcasting its current goal,” said Richman. “Outcomes of the hardest choices you make – when options are closely balanced in importance, but the categories are fundamentally different – may have to do with the state your brain happened to be in, even before the choice was presented,” said Deisseroth. “That’s an interesting outcome and it helps us understand aspects of human behavior better.”

Exploring the random

The researchers found that hungry and thirsty mice often make the same choice repeatedly before suddenly switching. “In eating mode, the mouse will just eat and eat. In drinking mode, it will drink and drink,” said Luo. “But there is an aspect of randomness that causes them to switch between these two. That way, in the long run, they fulfill both needs, even if at any given time they are only choosing one.”

To test this apparent randomness, the researchers ran another experiment, this time with hungry mice. As the mice ate, scientists introduced thirst through a technique called optogenetics. With optogenetics, they used light to activate neurons causing thirst. Sometimes the mice switched to water, and sometimes they ignored it and kept eating. The level of thirst was the same each time, leading the researchers to conclude there is a key randomness influencing the mouse’s goal.

The scientists were perplexed by the interplay between this randomness and the relative intensities of hunger and thirst. To better understand it, they turned to mathematical modeling. Inspired by a conceptual resemblance between their results and a distant field of physics, the researchers borrowed, tweaked, and simulated several equations.

“We were extremely surprised and excited to find that a few simple equations from a seemingly unrelated discipline could closely predict aspects of mouse behavior and brain activity,” said Richman. The results of their modeling suggested that the brain activity relating to the mouse’s goal is constantly in motion. It gets trapped by needs like hunger and thirst. To escape and transition from one goal to another, the mouse relies on a lucky series of random activity.

This work establishes the importance of the brain’s shifting baseline state when it comes to decision-making. In the future, the researchers will explore what sets the tone and why decisions don’t always make sense.

Beyond Buridan

“In terms of Buridan’s Ass, we can say that the donkey’s mind is made up before it is given a choice,” says Richman, “and if it has to wait, then its choice may spontaneously switch.” Clinical applications for this work in the human context are a bit more complex. “As a psychiatrist, I often think about how we make healthy (adaptive) or harmful (maladaptive) decisions,” said Deisseroth. (Maladaptive behaviors impact people’s ability to make decisions in their best interest and they are common in psychiatric disorders.) “It’s very hard for family and friends to see loved ones act against their own survival drives. It may help to understand the choices made as reflecting the underlying dynamical landscape of the patient’s brain, affected by the disorder more than by the patient’s conscious volition.”

Although this work might not explain human behavior, it begins to reveal an important framework for decision-making. “This is basic discovery science that depends on pretty advanced neuro-engineering, but at the core, we address universal questions that people think about and experience all the time,” said Deisseroth. “It’s exciting to develop and apply modern tools to address these very old, deep, and personal questions.”

Reference: “Neural landscape diffusion resolves conflicts between needs across time” by Ethan B. Richman, Nicole Ticea, William E. Allen, Karl Deisseroth and Liqun Luo, 8 November 2023, Nature.
DOI: 10.1038/s41586-023-06715-z

This work was funded by the National Science Foundation, the National Institutes of HealthThe National Institutes of Health (NIH) is the primary agency of the United States government responsible for biomedical and public health research. Founded in 1887, it is a part of the U.S. Department of Health and Human Services. The NIH conducts its own scientific research through its Intramural Research Program (IRP) and provides major biomedical research funding to non-NIH research facilities through its Extramural Research Program. With 27 different institutes and centers under its umbrella, the NIH covers a broad spectrum of health-related research, including specific diseases, population health, clinical research, and fundamental biological processes. Its mission is to seek fundamental knowledge about the nature and behavior of living systems and the application of that knowledge to enhance health, lengthen life, and reduce illness and disability.” data-gt-translate-attributes=”[{“attribute”:”data-cmtooltip”, “format”:”html”}]” tabindex=”0″ role=”link”>National Institutes of Health, and the Gatsby Foundation.

Source: SciTechDaily